Do the AI skirmishes get harder, even though you choose "easy" just because your account has earned more total XP from other skirmishes?NoĢ. Am I seeing this wrong? Is there any way around it? Thanks. The computer AI just seems to buy as much as it wants, almost to a ridiculous degree. I get the feeling that when I set up a skirmish game, and I designate income (4 CP) that I'm really only setting the limit for myself. ![]() Is there a skirmish mode where CP ($$ to buy vehicles) is fair and dependent on something realistic besides a set allowance? Maybe something where the AI doesn't have an endless supply? Do the AI skirmishes get harder, even though you choose "easy" just because your account has earned more total XP from other skirmishes?Ģ. ![]() I'm used to playing games where the AI cheats a little, but this was on a grand scale.ġ. When my score reached 2000 (500 more than the computer should have), and the screen was full of red units, I knew the computer AI was cheating big time. I thought, "Oh well, both the computer opponent and I started with 1500 CP, so I'll just kill all the NPC's units and I'll win that way." Boy was I wrong. So if I killed a 40 cp tank, then 40 points went to my score only. Enemy kills, in the form of their cost to the computer went to my score. I was wrong in that I received zero extra CP from kills, zero from taking and holding territory, and zero allowance. ![]() I've been experimenting with different 1 vs NPC skirmishes, and I created one with zero command points coming in, and what I thought were CP from kills.
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